![]() Join the official John Smith Legacy Discord, chat about the pack, post feedback or suggestions and also get support.Become a patron on Patreon, you also get early access to development packs!.What to support the development of the pack? I apoligise to BDcraft for assuming it was their resource packs before I ran tests on the 1.7.10 game platforms.Official John Smith Legacy Resource Pack downloads for Java and Bedrock.Īdverts, banners and pop-ups will never be on this site, you don't have to donate to download and you'll never have to pay anything to use them, however their creation takes a lot of time (which is not free), so please show your support and donate. I tried a couple other 1.7.10 FTB games and found the same issue of not loading and not accepting any resource packs. So I have contacted FTB but still waiting for a reply from them. It seems FTB has made an error in writing their latest update code. ![]() I have tired 4 different resource packs form various different resource modders and have determined that its FTB launcher update that is causing the issues and NOT BDcraft. I have tried Sphax in all my other minecraft games including:Īnd they work s just Inventions 1.7.10 And now all of a sudden it need more ram? hmmmm something dodgy there i think. Im using 6 gigs of ram for it as it is.and it was working fine for the past 3 months. Vec3 Pool Size: 0 (0 bytes 0 MB) allocated, 0 (0 bytes 0 MB) used Is Modded: Definitely Client brand changed to 'fml,forge' ![]() Shaders are available because OpenGL 2.1 is supported. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.Īnisotropic filtering is supported and maximum anisotropy is 16. OpenGL: AMD Radeon R7 200 Series GL version 4 Compatibility Profile Context 22.19.162.4, ATI Technologies Inc. Stencil buffer state: Function set: G元0, pool: forge, bits: 8ĪE2 Integration: IC2:ON, Rotar圜raft:OFF, RC:ON, BC:ON, RF:ON, RFItem:ON, MFR:ON, DSU:ON, FZ:OFF, FMP:ON, RB:OFF, CLApi:OFF, Waila:ON, InvTweaks:ON, NEI:ON, CraftGuide:OFF, Mekanism:OFF, ImmibisMicroblocks:OFF, BetterStorage:OFF Try reproducing the crash WITHOUT this/these mod(s) before reporting it. It is a supported version, but that difference may lead to problems. ![]() * The RF API that is being used (1.7.10R1.3.1 from ) differes from that that is reported as being loaded (1.7.10R1.0.13 from ImmersiveEngineering-0.7.7.jar). : Can't fit all textures, use lower resolution texture packs or remove mods.Īt ._110571_b(TextureMap.java:260)Īt ._110551_a(TextureMap.java:97)Īt ._110579_a(TextureManager.java:89)Īt ._110549_a(TextureManager.java:172)Īt .SimpleReloadableResourceManager.func_110544_b(SimpleReloadableResourceManager.java:143)Īt .SimpleReloadableResourceManager.func_110541_a(SimpleReloadableResourceManager.java:121)Īt .func_110436_a(Minecraft.java:617)Īt .FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:327)Īt .func_71384_a(Minecraft.java:552)Īt .func_99999_d(Minecraft.java:878)Īt .Main.main(SourceFile:148)Īt 0(Native Method)Īt (Unknown Source)Īt (Unknown Source)Īt .invoke(Unknown Source)Īt .launch(Launch.java:135)Īt .main(Launch.java:28)ĮnderIO: Found the following problem(s) with your installation: Code: Select all - Minecraft Crash Report. ![]()
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